sparkle::Shape Member List

This is the complete list of members for sparkle::Shape, including all inherited members.

addEdge(int nodeIndex1, int nodeIndex2)sparkle::Shape [virtual]
addForce(double xNodeForce, double yNodeForce, Node *childNode)sparkle::Shape
addNode(double x, double y)sparkle::Shape [virtual]
anglesparkle::Shape [protected]
angularVelocitysparkle::Shape [protected]
applyUniformForce(double xForce, double yForce)sparkle::Shape
calculateCOM()sparkle::Shape [protected]
comsparkle::Shape [protected]
edgessparkle::Shape [protected]
forcesparkle::Shape [protected]
getCom() const sparkle::Shape [inline]
getComVector() const sparkle::Shape [inline]
getComX() const sparkle::Shape [inline]
getComY() const sparkle::Shape [inline]
getMass() const sparkle::Shape [inline]
getMomentOfInertia()sparkle::Shape
group() const sparkle::Shape [inline]
linearVelocitysparkle::Shape [protected]
masssparkle::Shape [protected]
momentOfInertiasparkle::Shape [protected]
name() const sparkle::Shape [inline]
nodeAt(int index)sparkle::Shape [inline]
nodessparkle::Shape [protected]
numOfEdges() const sparkle::Shape [inline, virtual]
numOfNodes() const sparkle::Shape [inline, virtual]
objectType() const (defined in sparkle::SceneObject)sparkle::SceneObject [inline]
objectTypeDesc (defined in sparkle::SceneObject)sparkle::SceneObject [protected]
ownerGroupsparkle::Shape [protected]
removeNode(Node *nodeToRemove)sparkle::Shape [virtual]
resetVolatileVars()sparkle::Shape
setGroup(Group *newGroup)sparkle::Shape
setName(std::string newName)sparkle::Shape [inline]
Shape()sparkle::Shape
shapeNamesparkle::Shape [protected]
torquesparkle::Shape [protected]
updateAttributes()sparkle::Shape [protected]
updateStaticVars(double deltaTime)sparkle::Shape
~SceneObject()=0 (defined in sparkle::SceneObject)sparkle::SceneObject [inline, pure virtual]
~Shape()sparkle::Shape


Hosted by SourceForge.net Logo Generated on Sat Sep 16 01:51:09 2006 for Sparkle by Doxygen 1.4.6.