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sparkle::Square Member List
This is the complete list of members for
sparkle::Square
, including all inherited members.
addEdge
(int nodeIndex1, int nodeIndex2)
sparkle::Square
[virtual]
addForce
(double xNodeForce, double yNodeForce, Node *childNode)
sparkle::Shape
addNode
(double x, double y)
sparkle::Square
[virtual]
angle
sparkle::Shape
[protected]
angularVelocity
sparkle::Shape
[protected]
applyUniformForce
(double xForce, double yForce)
sparkle::Shape
calculateCOM
()
sparkle::Shape
[protected]
com
sparkle::Shape
[protected]
edges
sparkle::Shape
[protected]
force
sparkle::Shape
[protected]
getCom
() const
sparkle::Shape
[inline]
getComVector
() const
sparkle::Shape
[inline]
getComX
() const
sparkle::Shape
[inline]
getComY
() const
sparkle::Shape
[inline]
getMass
() const
sparkle::Shape
[inline]
getMomentOfInertia
()
sparkle::Shape
group
() const
sparkle::Shape
[inline]
linearVelocity
sparkle::Shape
[protected]
mass
sparkle::Shape
[protected]
momentOfInertia
sparkle::Shape
[protected]
name
() const
sparkle::Shape
[inline]
nodeAt
(int index)
sparkle::Shape
[inline]
nodes
sparkle::Shape
[protected]
numOfEdges
() const
sparkle::Shape
[inline, virtual]
numOfNodes
() const
sparkle::Square
[inline, virtual]
objectType
() const (defined in
sparkle::SceneObject
)
sparkle::SceneObject
[inline]
objectTypeDesc
(defined in
sparkle::SceneObject
)
sparkle::SceneObject
[protected]
ownerGroup
sparkle::Shape
[protected]
removeNode
(Node *nodeToRemove)
sparkle::Square
[virtual]
resetVolatileVars
()
sparkle::Shape
setGroup
(Group *newGroup)
sparkle::Shape
setName
(std::string newName)
sparkle::Shape
[inline]
Shape
()
sparkle::Shape
shapeName
sparkle::Shape
[protected]
Square
(int size=20)
sparkle::Square
torque
sparkle::Shape
[protected]
updateAttributes
()
sparkle::Shape
[protected]
updateStaticVars
(double deltaTime)
sparkle::Shape
~SceneObject
()=0 (defined in
sparkle::SceneObject
)
sparkle::SceneObject
[inline, pure virtual]
~Shape
()
sparkle::Shape
~Square
() (defined in
sparkle::Square
)
sparkle::Square
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