node.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2006 by Matthew Williams   *
00003  *   matt@milliams.com   *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU Library General Public License as       *
00007  *   published by the Free Software Foundation; either version 2 of the    *
00008  *   License, or (at your option) any later version.                       *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU Library General Public     *
00016  *   License along with this program; if not, write to the                 *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 
00021 #ifndef NODE_H
00022 #define NODE_H
00023 
00024 #include "boost/signals.hpp"
00025 
00026 #include "shape.h"
00027 //#include "edge.h"
00028 #include "libs/maths.h"
00029 
00037 namespace sparkle
00038 {
00039     class Shape;    //forward declaration to set owner
00040     class Edge;
00041     
00043 
00048     class Node
00049     {
00050         public:
00052 
00053 
00059             Node(double initialX, double initialY, Shape* newOwner) : loc(initialX, initialY, 0.0) {setOwner(newOwner);}
00063             ~Node();
00065             
00067 
00068 
00073             void applyForce(double xForce, double yForce);
00074             
00081             void setPosition(double newX, double newY);
00082             
00087             void addEdge(Edge* newEdge);
00088             
00093             void setOwner(Shape* newOwner);
00095             
00105             double getX() const {return loc.getX();}
00106             
00112             double getY() const {return loc.getY();}
00113             
00117             Vector<double> getVector() const {return loc;}  //inline
00118             
00123             Shape* owner() const {return ownerShape;}
00125             
00126         protected:
00130             sparkle::Vector<double> loc;
00134             Shape *ownerShape;
00138             std::vector<Edge*> edges;
00139     };
00140 };
00141 
00142 #endif // NODE_H

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